Game Progression

Control Switches

Function

Changes the values (ON/OFF) of switches.

Settings

Switch
Specifies the switch to change. Select [Single] when controlling one switch, and specify the target switch. Select [Range] when wanting to change the values of a group of switches, and specify the number range of the switches.
Operation
Specifies the value (ON/OFF) to store in the switch.

Control Variables

Function

Changes the value stored in a variable.

Settings

Variable
Specify the variable of the value you want to change. Select [Single] when controlling one variable, and specify the target variable. Select [Range] when wanting to change the values of a group of variables, and specify the number range of the variables.
Operation
Specify how the numbers will be calculated (refer to remarks). The variable calculated in [Variable] will change will change based on the value before the operation, method of calculation, and the operand.
Operand
Specifies the operand used for the [Operation] calculation (refer to remarks).

Remarks

Control Self Switch

Function

Controls the value of self switches.

Settings

Self Switch
Specify the target self switch (A through D).
Operation
Specifies the value (ON/OFF) to store in the switch.

Remarks

Control Timer

Function

Start/stop the timer that calculates the time limit (time remaining). Starting the timer will cause the time remaining to be displayed at the top right of the screen. The timer will temporarily stop (will not be calculated) while the menu is displayed. To branch a process using the time left on the timer, use the [Conditional Branch] event command.

Settings

Operation
Select [Start] to start calculating the time limit and select [Stop] to stop calculating it.
Time
In the case that [Start] was selected under [Operation], specify the time limit (0 minutes, 0 seconds to 99 minutes, 59 seconds).