System Settings

Change Battle BGM

Function

Changes the settings of the BGM that plays during battle. These settings will be left unchanged until changed using this event command again.

Settings

File List
Specify the BGM file that will be used. Select [(None)] if you do not want to play a file.
Play/Stop
By clicking [Play], BGM will start playing using the current settings. Click [Stop] to stop the BGM.
Volume
Specify the volume.
Pitch
Specify the pitch (50 to 150%). When this is set to over 100%, the playback speed becomes faster and the scale gets higher.
Pan
Set the pan (-100 to 100). The majority of the sound comes out of the left speaker when this is a negative value, and more on the right when set to a positive value.

Remarks

Change Victory ME

Function

Changes the settings for the ME that plays when winning a battle. These settings will be left unchanged until changed using this event command again.

Settings

File List
Specify the ME file that will be used. Select [(None)] if you do not want to play a file.
Play/Stop
By clicking [Play], ME will start playing using the current settings. Click [Stop] to stop the ME.
Volume
Specify the volume.
Pitch
Specify the pitch (50 to 150%). When this is set to over 100%, the playback speed becomes faster and the scale gets higher.
Pan
Sets the pan (-100 to 100). The majority of the sound comes out of the left speaker when this is a negative value, and more on the right when set to a positive value.

Change Defeat ME

Function

Changes the settings for the ME that plays when losing a battle. These settings will be left unchanged until changed using this event command again.

Settings

File List
Specify the ME file that will be used. Select [(None)] if you do not want to play a file.
Play/Stop
By clicking [Play], ME will start playing using the current settings. Click [Stop] to stop the ME.
Volume
Specify the volume.
Pitch
Specify the pitch (50 to 150%). When this is set to over 100%, the playback speed becomes faster and the sound scale gets higher.
Pan
Set the pan (-100 to 100). The majority of the sound comes out of the left speaker when this is a negative value, and more on the right when set to a positive value.

Change Vehicle BGM

Function

Changes the settings for the BGM music that plays when riding a vehicle.

Settings

Vehicle
Specify the vehicle for the BGM.
BGM
Specify the BGM that will be played.

Change Save Access

Function

Changes whether or not the game can be saved by the player. These settings will be left unchanged until changed using this event command again.

Settings

Save
Set this to [Disable] to prevent the player from saving, and [Enable] to allow the player to save.

Change Menu Access

Function

Changes whether or not the Menu Screen can be called by the player. These settings will be left unchanged until changed using this event command again.

Settings

Menu
Set this to [Disable] to prevent the player from opening the Menu Screen, and [Enable] to allow the player to open the Menu Screen.

Change Encounter

Function

Controls whether or not encounters (process that randomly causes a battle against a troop) occur. These settings will be left unchanged until changed using this event command again.

Settings

Encounter
Set this to [Disable] to stop encounters, and [Enable] to allow encounters.

Change Formation Access

Function

Controls whether or not a player can change the formation of his or her party members. These settings will be left unchanged until changed using this event command again.

Settings

Formation
Set this to [Disable] to prevent the player from changing the party, and [Enable] to allow the player to change the party.

Change Window Color

Function

Changes the window color settings. These settings will be left unchanged until changed using this event command again.

Settings

Window Color
Specifies the color after it is changed based on each of the [Red], [Green] and [Blue] component values (-255 to 255). The specified color can be checked in the preview area on the right.

Change Actor Images

Function

Changes the image of an actor. These settings will be left unchanged until changed using this event command again.

Settings

Actor
Select the target actor.
Images
You can set images for the [Face], [Character], and [ [SV] Battler] in the window that opens when you double-click their images. Setting this to [(None)] will have an image not be displayed.

Change Vehicle Image

Function

Changes the image for vehicles. These settings will be left unchanged until changed using this event command again.

Settings

Vehicle
Specify the target vehicle.
Image
Double-click the image to specify the image that will display after the change. Setting this to [(None)] will have an image not be displayed.