Using Official Plugins

In RPG Maker MV, there are several plugins already included in your new project and can be used with simple settings.

AltMenuScreen

A plugin that changes the Menu Screen to a different layout.
Party members will be displayed horizontally.

AltSaveScreen

A plugin that changes the Save Screen and Load Screen to a different layout.
It becomes possible to display images such as the faces of party members.

EnemyBook

Monster Enemy Book

You can make a [Monster Enemy Book] which lists the enemies the player has fought.

Plugin Command

Set up as an event using the [Plugin Command] advanced event command.

EnemyBook open Open the Enemy Book Screen
EnemyBook add 3 Add the enemy 3 to the Enemy Book
EnemyBook remove 4 Remove enemy 4 from the Enemy Book
EnemyBook complete Complete the Enemy Book
EnemyBook clear Clear the Enemy Book

Enemy Note

Writes to the [Note] section in the [Enemies] tab of the database.

<desc1:description 1> Display description on the first line
<desc2:description 2> Display description on the second line
<book:no> Use when you will not put in the Enemy Book

ItemBook

Item Book

You can make an [Item Book] which lists all the equipment and items a player has collected.

Plugin Command

Set up as an event using the [Plugin Command] advanced event command.

ItemBook open Open the Item Book Screen
ItemBook add weapon 3 Add weapon 3 to the Item Book
ItemBook add armor 4 Add armor 4 to the Item Book
ItemBook remove armor 5 Remove armor 5 from the Item Book
ItemBook remove item 6 Remove item 6 from the Item Book
ItemBook complete Complete the Item Book
ItemBook clear Clear the Item Book

Item (weapons, armors) Note

Writes to the [Note] field in the [Items (weapons, armors)] tab in the database.

<book:no> Use when you will not put in the Item Book

SimpleMsgSideView

Hide the battle log shown in side-view during battle. Only the names of skills, items and actions (Attack and Guard) will be displayed in the upper part of the screen.

Parameters

displayAttack
Whether to display a normal [Attack] or not.
Will not be displayed when set to 0 (default), and will be displayed when set to 1.
position
Whether to display the names of skills and items to the left or in the center.
Left when set to 0, and in the center when set to 1.

TitleCommandPosition

A plugin that changes the position of the command window on the Title Screen and its background.

Parameters

Offset X
The offset value for the X coordinate.
Offset Y
The offset value for the Y coordinate.
Width
Width of the command window.
Background
The background type. You can select from 3 different types: 0 - Normal, 1 - Dark, 2 - Transparent.

WeaponSkill

A plugin that changes the skill ID for the normal attacks for each weapon.

Create the skill that you want to add to the weapon. Specifying the skill ID in the [Note] field of the weapon will cause that skill to be activated when attacking with a weapon.
Example: <skill_id:3>

You can create the following types of weapons.

Set the [Skill Type] to "None" for skills selected using weapons.
In the case that a Skill Type whose use can be disabled, the player will not be able to select "Attack" if that skill is disabled.