~ System Class
The JSON data structure of the system.
- airship
- armorTypes
- attackMotions
- battleback1Name
- battleback2Name
- battleBgm
- battlerHue
- battlerName
- boat
- currencyUnit
- defeatMe
- editMapId
- elements
- equipTypes
- gameoverMe
- gameTitle
- locale
- magicSkills
- menuCommands
- optDisplayTp
- optDrawTitle
- optExtraExp
- optFloorDeath
- optFollowers
- optSideView
- optSlipDeath
- optTransparent
- partyMembers
- ship
- skillTypes
- sounds
- startMapId
- startX
- startY
- switches
- terms
- testBattlers
- testTroopId
- title1Name
- title2Name
- titleBgm
- variables
- versionId
- victoryMe
- weaponTypes
- windowTone
Properties
airship ~ System::Vehicle
The airship settings.
armorTypes Array
The list of the armor types.
attackMotions Array
The array of AttackMotion data.
battleback1Name String
The file name of the battle background floor image for battle tests.
battleback2Name String
The file name of the battle background wall image for battle tests.
battleBgm ~ AudioFile
The battle BGM.
battlerHue Number
The hue rotation value of the enemy image for use in editing animations.
battlerName String
The file name of the enemy image for use in editing animations.
boat ~ System::Vehicle
The boat settings.
currencyUnit String
The currency unit.
defeatMe ~ AudioFile
The defeat ME.
editMapId Number
The ID of the map currently being edited.
elements Array
The list of the elements.
equipTypes Array
The list of the equipment types.
gameoverMe ~ AudioFile
The game over ME.
gameTitle String
The game title.
locale String
The locale string such as "ja_JP" and "en_US".
magicSkills Array
The array of skill type IDs for magic skills.
menuCommands Array
The menu commands.
optDisplayTp Boolean
The "display TP in battle" option.
optDrawTitle Boolean
The "draw game title" option.
optExtraExp Boolean
The "EXP for reserve members" option.
optFloorDeath Boolean
The "knockout by floor damage" option.
optFollowers Boolean
The "show player followers" option.
optSideView Boolean
The "use side-view battle" option.
optSlipDeath Boolean
The "knockout by slip damage" option.
optTransparent Boolean
The "start transparent" option.
partyMembers Array
The array of actor IDs in the starting party.
ship ~ System::Vehicle
The array of actor IDs in the starting party.
skillTypes Array
The list of the skill types.
sounds Array
The array of AudioFile data for sound effects.
startMapId Number
The map ID of the player's starting position.
startX Number
The x coordinate of the player's starting position.
startY Number
The y coordinate of the player's starting position.
switches Array
The list of the switch names.
terms ~ System::Terms
The terms.
testBattlers Array
The array of TestBattler data.
testTroopId Number
The troop ID for battle tests.
title1Name String
The file name of the background image in the title screen.
title2Name String
The file name of the frame image in the title screen.
titleBgm ~ AudioFile
The title BGM.
variables Array
The list of the variable names.
versionId Number
The random number used for update check.
victoryMe ~ AudioFile
The victory ME.
weaponTypes Array
The list of the weapon types.
windowTone Array
The window color.