Type Settings

Role of Data

Types are the collection of name parameters of game elements, skill types, weapon types, armor types, and equipment types. The types configured here will be reflected in the Type section for each settings window.

Parameter Details

Elements

List of element names. Click the name you want to change in the list, and enter the name in the field at the bottom. To increase and decrease the amount of names, click the [Change Maximum] button, and specify the new amount.

This name will be used whenever making a selection in the editor. Changing the specific details of elements is done using skill and weapon data.

Skill Types

A list of the names of types that you specify in the [Skill Types] section. The method for changing names is the same as the [Elements] section.

Weapon Types

A list of the names of types that you specify in the [Weapon Types] section. The method for changing names is the same as the [Elements] section.

Armor Types

A list of the names of types that you specify in the [Armor Types] section. The method for changing names is the same as the [Elements] section.

Equipment Types

A list of the names of types that you specify in the [Equipment Types] section. The method for changing names is the same as the [Elements] section.